Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 07-07-2007 , 01:37 PM
Registered User
Join Date: May 2007
Posts: 8

low poly Triangles ?????

Hi
I need some help I have to convert my low poly model to Triangles?
I don't know how to do this (HELP) user added image

# 2 07-07-2007 , 01:56 PM
Falott's Avatar
Registered User
Join Date: Jan 2005
Location: vienna
Posts: 1,095
in the polygon section go to polygons -> triangulate (prior to v8.0) newer version go to mesh -> triangulate


everything starts and ends in the right place at the right time.
# 3 07-07-2007 , 01:57 PM
Jr.Who
Guest
Posts: n/a
The only thing of that I can think of right now is if you do a Mesh>Cleanup on your model. Test around with the settings to see which one works best.
user added image

EDIT: Just do what Falott said.

# 4 07-07-2007 , 02:49 PM
bendingiscool's Avatar
Subscriber
Join Date: Jul 2006
Location: London
Posts: 567
Like Faloot mentioned, you wanna find 'triangulate' under the 'Mesh' menu in the your polygon menu.

Chris

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads