Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 10-03-2010 , 09:22 PM
Aurorap's Avatar
Registered User
Join Date: Nov 2009
Location: Slovenia
Posts: 75

3D environment artist

Hey guys,
I have another question. What does it mean to be an environment artist, can you get a job just as an environment artist and can you make a living off of it?
What are all the things that environment artists do?
Also how hard is it to get a job as an environment artist and is it even worth doing?


Last edited by Aurorap; 10-03-2010 at 09:24 PM.
# 2 12-03-2010 , 10:14 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
An environment artist makes well...environment assets, Ie: anything from landscapes to buildings. And these positions are required as much as say a character artist. If you are any good and have the right skills a company may want, then yes you can make a living at it.

I primarily regartd myself as a modeler so I get to build characters and environments - regardless

cheers

Jay

# 3 12-03-2010 , 01:27 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
As a professional environment artist myself (and having just released a book about it) I can attest that yes, environment artists can make a good living. In my experience in the game industry, there are usually more environment artists than any other kind of artist, simply because the asset list needed for your typical game is much longer for environment assets than, say, characters and effects.

For the game I'm working on now, for instance, we have a team of 6 environment artists and 2 character artists.

As for what exactly I make, feel free to take a look at https://srv01.simply3dworld.com/showt...threadid=33151 where I posted a portion of the work I did for my last game project.

# 4 12-03-2010 , 03:27 PM
Aurorap's Avatar
Registered User
Join Date: Nov 2009
Location: Slovenia
Posts: 75
thanks guys!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads