Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 31 10-07-2003 , 05:32 AM
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rofl... the eyes.. make this guy looking like he is a bit confused lol

# 32 10-07-2003 , 10:40 AM
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haha user added image love the expression on his face..
like he smelled something reaally bad.. and with a nose like his.. its gotta be killer.. user added image


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# 33 10-07-2003 , 11:28 AM
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cool al!. Eagle Im trying to make him as dump as possible.

# 34 12-07-2003 , 01:19 AM
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putting in some final touches like chain from his neck to the fire Hydrant and create something for the background.

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# 35 12-07-2003 , 03:42 AM
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got a chain made. Need to work on background

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# 36 12-07-2003 , 03:47 AM
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cool....looking great

did u use some trick to make the chain..or just duplicate, move and rotate?


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# 37 12-07-2003 , 03:54 AM
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I was going to use dynamics and just let it fall but It was taking to long to simulate so I just duplicated them all.

# 38 12-07-2003 , 10:55 PM
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another render,

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# 39 12-07-2003 , 11:29 PM
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Nice Roach. Ecxellent work on the.......uhhhhhh..........whatever!!!!! maybe add more bump for fingerprints, but what do I know.


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# 40 13-07-2003 , 01:03 AM
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I like that expression a lot; it looks as if something or someone is about to kick it!

# 41 15-07-2003 , 11:27 AM
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LOL! that is great!

# 42 15-07-2003 , 11:33 AM
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working on background. still have a bit to work on. textures are not complete. Also, I'm not shooting for realism in the render.

# 43 15-07-2003 , 11:35 AM
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Pic.

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# 44 15-07-2003 , 04:13 PM
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Ive got to HAND it to ya, Your quite HANDY with the Maya... A real HANDS on guy.... Lets all put our HANDS together for .... ugg sorry about that user added image

Searously tho' its looking really nice. how did you do the leaves?

# 45 15-07-2003 , 04:57 PM
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the tree is created with PFX and then converted to polys.

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