Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 46 11-10-2003 , 08:17 AM
EagleKing's Avatar
Registered User
Join Date: Apr 2003
Location: Germany
Posts: 976
LMAO LMAO

the sounds are great !!!!

# 47 14-10-2003 , 04:36 AM
dave_baer's Avatar
Moderator
Join Date: Sep 2002
Location: Plantation, Florida
Posts: 1,568
heh heh.. I like the 'frenchie' pear back there. user added image


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
# 48 15-10-2003 , 04:43 AM
howardporter's Avatar
Subscriber
Join Date: Apr 2003
Location: usa
Posts: 985
tnx guys, hopefully I can pull it off in time!user added image

I modeled-rigged- the fat guy and the pear too...

here is the fat snacker-

Attached Thumbnails
# 49 15-10-2003 , 12:58 PM
GreyFox's Avatar
Registered User
Join Date: Apr 2003
Location: Sweden
Posts: 242
Hehe, yeah I love the storyboard too user added image

And nice start on the 3D there, can't wait to see the final animation user added image

# 50 15-10-2003 , 06:28 PM
Witchy's Avatar
Subscriber
Join Date: Feb 2003
Posts: 1,254
Great, I like his fat rolls and his slippers!

# 51 16-10-2003 , 01:48 AM
howardporter's Avatar
Subscriber
Join Date: Apr 2003
Location: usa
Posts: 985
witchy- I happen to have great reference on fat rolls user added image a mirror user added image

thnx greyfox!

# 52 20-10-2003 , 05:40 AM
Ultragames's Avatar
Registered User
Join Date: Jan 2003
Posts: 1,113
we sit at our computer all day... im skinny as a stick, yet i still have rolls. lol.


Armitrex Studios
Now open!!
# 53 20-10-2003 , 02:50 PM
howardporter's Avatar
Subscriber
Join Date: Apr 2003
Location: usa
Posts: 985
here is an early render- I hate key frames!!! UG!! user added image

Attached Files
File Type: zip mnsnack.zip (395.1 KB, 171 views)
# 54 20-10-2003 , 03:43 PM
fredriksson's Avatar
Subscriber
Join Date: Jun 2003
Location: Sweden
Posts: 571
Great start Howard! I'd make the start when he moves to the fridge a bit more bouncy as it now looks as if he glides there. I would also cut down the titletext-time a bit, since it takes a bunch of repeats to see all the details it's annoying to have the titles take half the lenght. Also I'd lighten up the shadows on his face a bit when he blinks. Nicely synced sounds. I'm eager to see the rest.


Björn 'santa' Fredriksson

<A href=https://www.bjornfredriksson.com>Site Online.</A>

Check out our 1on1on1 battle for the SandCrawlers.
# 55 20-10-2003 , 04:08 PM
EagleKing's Avatar
Registered User
Join Date: Apr 2003
Location: Germany
Posts: 976
hshahahahahahahahahaah awsome

# 56 20-10-2003 , 05:23 PM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Hate keyframing EH muahhha.. I like it=)

great start mate....


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 57 20-10-2003 , 06:09 PM
Ice Queen's Avatar
Subscriber
Join Date: Jul 2003
Location: Miami
Posts: 307
Nice start. Just one thing, the lighting on his face is not as intense in the close up than when he opens the door. I agree with Fredrikkson. If it's the protagonist your after, I think the camera angle could say it all and just brighten up that shot. Nice work as per usual user added image

# 58 20-10-2003 , 06:28 PM
Witchy's Avatar
Subscriber
Join Date: Feb 2003
Posts: 1,254
Very nice start, I'd agree the walk to the fridge needs to be a bit more like someone walking. I like the way he sleepily blinks in the light - if you increase the light form the fridge a bit that will really bring that out. Excellent stuff.

# 59 20-10-2003 , 11:12 PM
Scraggy_Dogg's Avatar
Subscriber
Join Date: Feb 2003
Location: Manchester U.K.
Posts: 252

Great as usual.

Wow! If this is "doo-able" I'm def keeping at it user added image
(BTW - I would like a 'Howard' tutorial)
1 Thing I really admire, Howard is that, everything I have seen so far from you has been totally different from the last.

Regards Scraggy

# 60 20-10-2003 , 11:36 PM
plugzplay's Avatar
Registered User
Join Date: Feb 2003
Posts: 56
hey nice work


cyaah!!
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads