Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 13-01-2006 , 12:21 AM
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My Rig

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doing a very deformable rig.. my first one ...what fun >.>


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# 2 13-01-2006 , 11:47 AM
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It all looks cool to me, in no animator (not by a long shot) but shouldn't all the bones be linked?

P.S. Like your colour theme user added image


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# 3 13-01-2006 , 01:10 PM
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Yes all the bones are linked... it took for ever lol Im bout to do Set Driven Keys for my shoulders and foot roll. more updates to come


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# 4 13-01-2006 , 01:14 PM
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Oh sorry, I couldn't see it in the screenshot that's all.


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# 5 13-01-2006 , 01:30 PM
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More along the lines that everything is parented together


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# 6 13-01-2006 , 01:45 PM
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Oh right, im not sure if that will give you problems in the future when you try to animate it. Like I said, im the not the ebst person to ask on that subject,

What are yo-u planning to do with the skeleton, what are you going to make him do?


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# 7 13-01-2006 , 01:50 PM
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I have it set up for my char.. It will go though Facial animations and deformations.


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# 8 13-01-2006 , 01:52 PM
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Well if it's mainly for facial animation and other stuff like that I can't see that being a problem.


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# 9 13-01-2006 , 02:11 PM
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looks like a nice advanced rig. How did you learn to make rigs like that?


Maya 4 ever baby!
# 10 13-01-2006 , 03:57 PM
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I'm going to school for it right now. It started as a basic biped rig now its moved onto a movie rig they say.


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# 11 13-01-2006 , 03:59 PM
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Sounds about the same sort of thing I was learning. Where are you from, what school are you going to?


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# 12 13-01-2006 , 04:29 PM
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From Ohio.. But im going to school in Flordia a place called Full Sail .. I do not recommend this school what so ever.. I have learnd lots but they dont have there stuff together here.. But it has defintaly trained me for the industys ways and pipeline flow so thats been about the best thing I have gotten here.


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# 13 13-01-2006 , 04:55 PM
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yea, full sail sucks more than boy georges in the men's locker room.

not a great environment to be in. and the pace is very hectic and stressfull.

but u get out of it the same amount of work you put in it; much like any other 3d schools.
--

about the rig, its really hard to give any crit on it or comment on it. at this point its just controls u have on screen. the only way to really know if its a good rig is to see it in action.

so until you post a movie of how the controls work and a breakdown; its just a bunch of controls objects to me.


:p

# 14 13-01-2006 , 05:25 PM
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Ha I suppose that is true! well I will make a movie for yah then I get out of this hell hole in a few mins so stay tuned!:attn:

Did you go here? to fullsail I mean


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# 15 13-01-2006 , 05:31 PM
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I went to Escape Studios in London (England) and that was pretty smart. Everyone was chilled and I met some great people.

Also all the tutors and helpers knew what they were doing.


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