This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I was thinking (I tried it and it worked) of using the 'create poly tool' then lay the new face on the can...combine.delete some faces and then bridge tool. I just dont know how to get the shape to stick to a surface first (only by hand)..or you could make the shape a cloth?? then drop onto it? object placement even...just theories
cheers bullet
bullet1968
"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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