Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 46 05-02-2006 , 05:51 PM
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could never get that to work...wanted to get a box to fall on a plane and shatter...anyone done it?

# 47 05-02-2006 , 05:52 PM
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ive just give it a try not sure how it works yet though i let u know.

# 48 05-02-2006 , 06:09 PM
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Originally posted by Lipski
could never get that to work...wanted to get a box to fall on a plane and shatter...anyone done it?

Yeah, I've used it a few times, never had any problems with it.

# 49 05-02-2006 , 06:13 PM
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hmm...well it was a while ago when starting with maya...now got 7 gotta try it again

# 50 06-02-2006 , 12:56 PM
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For the smashed glass pane you could google an image of broken/smashed glass, put it into PS and grayscale/play about with it then map it to the transparancy of the cube, and then poss to the spec too to get the different reflective properties of a broken glass window??

Why model if ya can map!!

# 51 06-02-2006 , 01:02 PM
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Indeed, just creates more work for you.


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# 52 06-02-2006 , 02:08 PM
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hmm yeah sounds like a great idea gonna give it a try ill let u know user added image

# 53 10-02-2006 , 01:26 PM
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Any updates Magic?

# 54 11-02-2006 , 01:35 PM
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ive been real busy with other things so none as yet picking it back up now though. so pdates will be up tonight user added image

# 55 11-02-2006 , 05:00 PM
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hello all got back to my little project finally... here's a lighting update Witt FG turned OFF. just so it would render quicker so i could see how the lighting would work.. im pretty happy with the look. ill be adding a street lamp where the yellow light is, i also decided on removing the glass smashed look too. also i added some grass, user added image
Let me know what u think of the lighing Note the booth will be a lot more visible with Fg on as theres a new light plus glow for the inside user added image

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# 56 11-02-2006 , 05:05 PM
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Looking good man, but as you said. Just a little hard to see the actual phone box.


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# 57 11-02-2006 , 05:07 PM
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the renders underway now so give me 20 mins and should be up for ya. user added image

# 58 11-02-2006 , 05:13 PM
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is the sky HDRI or just a stand in...or are you doing something more dusk now...looking better and glad to see your still at it. think u made a good choice about the broken glass user added image

# 59 11-02-2006 , 06:01 PM
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its a hdri i was trying out yeah to make it dusk but i just finished the render and wasnt happy with the results. so im now trying to work on a background similar to the field and sky in the last render. maybe without a hdri. hopefully i can get one up for tonight.

# 60 11-02-2006 , 06:02 PM
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aw was waiting for a bit to see...a well better luck next render i'm off to beduser added image

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