This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
While working with maya, I am rotating around the area I'm working on all the time to be able to see how everything looks all the time, and now I have started to automatically try to do that in Photoshop too when I want to preview my work! :headbang:
It's a bit embarassing, but I even tried to do it in Word once. Anyone else having this problem? :p
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