This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
no updates yet, I moved to the animation portion of my demo reel. I am still working out weither I want to animate or not. I dl a audio clip from the www.10secondclub.net and I am in the process of animating to it. I will get to texturing the M2 bradley down the road but for now it is temporary on hold.
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