Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 61 11-06-2003 , 05:48 PM
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Lastly this is the bottom of the poly version of the jacket I made for this tournament. You can see the creases pretty well. This was then converted to subd's where work went on. Hope you don't mind me posting in your thread I'll delete it if you want.

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Last edited by Witchy; 11-06-2003 at 05:54 PM.
# 62 11-06-2003 , 05:56 PM
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yeah yeah yeah...THAT'S WHAT I NEEDED!!!!!
Thank you very much. I feel like making a sig for everyone who helps... here is a sig for you,witchy. user added image

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# 63 11-06-2003 , 06:29 PM
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heres the one he made me witchy, haha mines cooler!!!

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# 64 11-06-2003 , 08:43 PM
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I will be able to finish him, Eagleking- 24 hours are a lot of timeuser added image


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# 65 11-06-2003 , 09:08 PM
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Hey thanks Eagle! Glad it was useful (and real thanks go to Mike). And Vector, no I like mine as much! Don't know how I use it though user added image


Last edited by Witchy; 11-06-2003 at 09:20 PM.
# 66 12-06-2003 , 10:52 AM
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can't find the tut on mikes site :?

# 67 12-06-2003 , 10:59 AM
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Eagle: Witchy is probably referring to Mike video tut here at SM. :p


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# 68 12-06-2003 , 01:53 PM
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I lost this competition because I couldn't go on with my Homeruser added image- I will finish him someday...


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# 69 12-06-2003 , 02:01 PM
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.:morpher:. -> I think you should take homer to the WIP-section and finish him right away. He'll be cool.


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# 70 12-06-2003 , 05:07 PM
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