Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 01-03-2003 , 07:10 PM
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March Challenge - undseth - Normal

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To be continued...

# 2 01-03-2003 , 09:31 PM
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Congrads on the Last Comp.

Looking forward to your new model.

# 3 01-03-2003 , 11:48 PM
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Thanks Garry!

Let me also say I think you did a very good job in the competition! user added image

For my project I have discarded several rough ideas.

I thought aobut a space ship, a flying car, and vague robot. So in the spirit of coming up with crazy ideas, I proudly present my idea for the March competition;

...a time machine...

Have no clue what so ever how it's going to look like, but I take the challenge. I should have a sketch up soon. Come on... how hard can it be to build a time-machine...?


I do not support Bush! Nor Saddam! Long live UN!
# 4 02-03-2003 , 12:34 AM
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Ah great idea user added image. Just please, please PLEASE dont do the typical time machine with the grandfather clock in the back, and the normal seat... try to make it really cool user added image. If you do want to do that old school style, then thats fine as well.. its your model user added image.


"I should call you sugar maple tree cause i'd totally tap that" haha

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# 5 03-03-2003 , 07:54 PM
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I'm doing some sketches. Initially I though about making a primitive time-machine, but now I think I'll do an entire scene with some high-tech look to it, and not some steelo I beams and the ususal construction materials.


I do not support Bush! Nor Saddam! Long live UN!
# 6 04-03-2003 , 05:56 PM
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I feel the urge to compete now as the number of participants have been added.

Although I propably arent up to a massive modeling scheme here, this is my thoughs;

I'll throw away my idea about a time machine, and go with something that caught my interest as I woke up today and thought about my not-too-interesting-idea-for-the-challenge.

I'll do a little cheat, and model half a female looking robot/cyborg/android (what's the difference?). Battered up and damaged. A half gourgeous, half mechanic look to it. Frontal/dorsal nudity will be applied.

I'll start right away with sketching user added image

Yeah, now I'm in the mood for modeling.

Want to mention that I bought a book about maya programming for mel and c++ yesterday. I have read through the first 80 pages and I have learned alot I feel. It's been ten years since I last tried to grasp some programming. Back then it was for something called "asmone" (i think) for my Commodore Amiga 500 machine. It had 1 (!) MB ram to play with.

Anyway, I'm off.


I do not support Bush! Nor Saddam! Long live UN!
# 7 04-03-2003 , 06:07 PM
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good fellow!! get sketching mate!

# 8 04-03-2003 , 06:11 PM
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Can't wait to see your sketch!
Brian


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My (old) website!
# 9 04-03-2003 , 06:41 PM
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I'll do a specific female aka a woman. I'll never tell who it is, it will be a secret all the way through, for the fun of it.
Dont ask me who I'm modeling folks, I'll never tell.

Who, knows, maybe I hit jackpot in my modeling.


I do not support Bush! Nor Saddam! Long live UN!
# 10 04-03-2003 , 10:31 PM
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The best sketch I made out of four.

# 11 05-03-2003 , 12:20 AM
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Ah sweet! Now what i would do is raise the top part high enough so you can stand in it, and make the top and bottom smaller, so that your width just fits in it.. then add some cool tubing to the top and bottom user added image. But, i could see this being very cool as well user added image. Good job undseth.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 12 05-03-2003 , 03:34 AM
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My little polygon monster

Actually it's not that bad. The floor which is not shown, has a face count of 250.000, so I might do it differently.

Anyway, this is some kind of high tech repair facility. The tools and some other stuff is missing.

# 13 05-03-2003 , 04:14 AM
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Wow, looking nice so far user added image. Yea, it needs lots of tools user added image. Very nice though dag.. keep it up.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 14 05-03-2003 , 05:27 AM
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Good to hear. Too bad that the surrounding wont be seen as much in my final rendering, as the focus will be on the female cyborg (or whatever one calls it user added image ).

Most things are now polys, though the walls are nurbs for the moment.

# 15 05-03-2003 , 05:34 AM
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nice job. user added image

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