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11-01-2003, 04:51 PM
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1
popolovitch
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Join Date: May 2002
Posts: 8
wireframe render
hye all
i'd like to render an object in wireframe
did you make it from the material like in max
or is it on the objects attributes
thxx
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11-01-2003, 05:38 PM
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undseth
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Posts: 1,135
I think we need a plug in, but I'm not sure.
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11-01-2003, 07:31 PM
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Darkware
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Yeah I believe you would need a plug-in to render it out in wireframe. If you don't have any special effects like glows and fire, you could always just take a snap shot of it in perspective view with Alt+Print Screen. Paste it to a Paint file and you've got a wireframe image.
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11-01-2003, 07:35 PM
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popolovitch
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yeah the snap screen solution seems fast & easy but i have only one object wireframed in my scene and i try to get the shadows of the wireframe
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12-01-2003, 01:44 AM
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5
NitroLiq
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Posts: 2,133
This might be the plugin you're looking for:
Create Wire
.
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12-01-2003, 06:28 AM
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6
popolovitch
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thx for the link
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12-01-2003, 02:10 PM
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7
ade90054
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Join Date: Oct 2002
Location: England
Posts: 143
Wire render.
Here's another one which is quite good, Wiredata. You should be able to find it on
www.highend3d.com,
also it should work with maya 4 and 4.5 unlike the previous plugin.
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12-01-2003, 06:49 PM
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NitroLiq
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Ade, your link doesn't work, bro. Here's the link to
wireData
. It's at the bottom of the page.
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13-01-2003, 12:57 AM
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9
Darkon
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Join Date: Jun 2002
Posts: 509
If I'm not mistaken you can hardware render a wireframe.
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13-01-2003, 01:07 AM
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Darkware
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Yes you can, but he needs to have shadows in there as well.
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13-01-2003, 01:10 AM
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11
kbrown
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Location: London, UK
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Do a shadow pass in software and composite it with the hw rendered wireframe?
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15-01-2003, 01:52 AM
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12
popolovitch
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hey Kbrown your supposition seems to be cool but how can i render an image with only the shadows
if it is possible you can change my maya life
and maybe it will save me a lot of time which probably can save my mariage
(who knows...lol)
Last edited by popolovitch; 15-01-2003 at
02:02 AM
.
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15-01-2003, 07:49 AM
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kbrown
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You need to enable render layers and passes. They're in the render globals. From there you can control what passes (beauty, color, shadows, etc) will be rendered. I think you need to use the batch render as well... not sure tho.
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21-01-2003, 09:29 AM
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14
subnurbs
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Posts: 21
ok coincidence or wat, i've posted another wireframe question at
http://forum.simplymaya.com/showthre...&threadid=3372
after that i tried to d/l the plugin but my maya4.5 cant support it.
after that managed to play around with hypersahde and managed to get some results!
heres how i do it :
1)asign check to the shader under "transparancy"
2)open up connection editor and did some changes(refer to pic)
dont know if its the correct way
cheers
Last edited by subnurbs; 21-01-2003 at
09:34 AM
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21-01-2003, 09:37 AM
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subnurbs
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heres the pic
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