Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 12-10-2007 , 06:22 AM
phonk's Avatar
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Join Date: Sep 2004
Location: Holland
Posts: 44

animated displacementmap

Hi,
I'm trying to use an image-sequence as displacementmap, but when i batch-render it just shows the first frame of my sequence..
I tried different imageformats, and even adding an attribute via this script:

addAttr -ln miDisplaceAnimation -at bool shapeNode;

but no luck so far
please helpme!

thnx.


'surf now, apocalypse later'
# 2 18-10-2007 , 04:02 PM
AnthonyCg's Avatar
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Join Date: Jun 2006
Location: Washington D.C
Posts: 620
Did you set the render options so that it would render multiple frames?


"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man."

George Bernard Shaw - Man and Superman
# 3 18-10-2007 , 07:03 PM
LauriePriest's Avatar
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Join Date: May 2003
Location: London
Posts: 1,001
maya does not like frame padding or file formats at the end of sequences
should look somthing like this
1
5
10
100 etc

make sure you dont have .tiff .rla at the end denoting format etc as well.

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