Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 27-08-2009 , 03:53 PM
Registered User
Join Date: Jan 2009
Posts: 22

"Error getting shader" and UV Layout problems

Hi, when I try to export an OBJ file, it works but I'm propted with a "Error getting shader" message, I assume this is linked to the problem when trying to open this OBJ in UV layout as I get the message "Can't open link to "ase.obj" headush: Can't read ase.obj.hsh: No such file or directory."

Any ideas? Thanks.

# 2 12-09-2009 , 03:31 PM
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Technical Director
Join Date: Feb 2004
Posts: 2,988
If you're bringing it into a UV layout application, you don't even need materials. In the export options, turn materials off. It should come in with no problems now. FYI, make sure that you delete the existing .mtl file from the old obj, as this may cause problems.

Hope this helps.


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