Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 29-03-2011 , 06:14 PM
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Rigging Question

I was thinking about rigging up my gundam some what soon, is it pretty much the same concept as rigging an organic model?

# 2 29-03-2011 , 08:42 PM
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It is pretty much the same, except instead of using a smooth bind, you can generally just use a parent constraint to constrain the geo to the bones. Hope that helps.

# 3 29-03-2011 , 09:20 PM
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thanks stwert, I am sure it will, this will be the first char I fully rig so I may be back with more questions.

# 4 05-04-2011 , 03:57 AM
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