Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 03-05-2003 , 01:18 AM
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May Challenge- HPorter- Normal

Hey everyone,

I am a very,very, very new user and new to this board - user added image

I just purchased Maya about 2 weeks ago and am very intimidated! I have used cinema 4d previously...

I think throwing my hat in the ring will force me to learn this giant application... so keep all this in mind and have a good laugh at my efforts. I will be laughing too.

Also, what happens if i cant finish in time? will i be thrown off the board and beaten unmercifully? user added image

H!


Last edited by howardporter; 13-05-2003 at 01:45 AM.
# 2 03-05-2003 , 01:22 AM
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my "cartoon self" sketch

# 3 03-05-2003 , 01:22 AM
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welcome to Sm... If you can finish it in time we will jsut posted in the W.I.P section...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 4 03-05-2003 , 01:23 AM
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yes I am that ugly! user added image

starting box modeling-

am I posting too many steps?

# 5 03-05-2003 , 01:26 AM
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more detail..

I have started with a box, cut it in half and duplicated it with a negative scale. so I can model half while the other follows suit.

is there an easier method?

in cinema 4d they have something called symmetry that does this for you.

# 6 03-05-2003 , 01:30 AM
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more detail..

Is there a function that allows you to view a sudivision surface while cutting up a poly cage?

Right now I am converting to sub-d to see what is happening, then undooing!

there has to be an easier way!

# 7 03-05-2003 , 02:10 AM
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Great drawing! I look forward to see how your model progresses. user added image

# 8 03-05-2003 , 03:09 AM
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Thanks!
I just checked out your site- very nice- I WILL be doing those tutorials this weekend! ... and good luck with the Warthog Texas studio-
H!

# 9 03-05-2003 , 03:11 AM
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bit more detail on the face-

using the split poly tool- and pushing and pulling.

my sketch looming in the background from the image plane.

# 10 03-05-2003 , 03:33 AM
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Thanks. user added image Glad you liked the site.

Looking good so far!

# 11 03-05-2003 , 05:01 AM
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Hey, your a wonderful artist!.. the model is coming along nicely as well user added image. Can you post us a reallife image of yourself? The only reason I ask is it is required for entry... in the rules. Thanks hporter user added image, and welcome to SM.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 12 03-05-2003 , 01:01 PM
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user added image whoops! I wasnt aware of that. sorry!


I just realized how hard it is to find a photo of yourself....

here are some poor quality pics, from the band i was in.

WARNING: not suitable for children under the age of 13 user added image

H!

# 13 03-05-2003 , 02:16 PM
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That cartoon concept looks awesome.
It does look like you mate, modelling´s going ok too.
Keep on it.

# 14 03-05-2003 , 02:46 PM
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Thanks man!

Please rip my model apart! I want to learn!!

here is the latest- 3+ hours in:

# 15 03-05-2003 , 02:53 PM
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what the hell?
this stuff is looking awsome. user added image

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