Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 05-08-2005 , 12:20 AM
Subscriber
Join Date: Jul 2005
Posts: 26

small but annoying thing in maya

hey guys..
i just got into maya and modeling.. im just starting from the beginning making some simple household stuff..
im doing a Can at the moment, and i just have something that kind of annoys me...
when im in persp view.. and i want to select some vertices that are right in front of me... it also selects the vertices on the other side of the object or can in this case. it gets kind of annoying. and im wondering if there is an option to turn that off..
thx

# 2 05-08-2005 , 05:08 AM
Subscriber
Join Date: Jul 2005
Posts: 26
ehh sorry.. i just realized i posted in the wrong section..
plz forgive

# 3 05-08-2005 , 09:57 AM
sspikedudley's Avatar
Subscriber
Join Date: Jun 2004
Location: Nottingham
Posts: 344
go into your custom polygon display and turn backface culling on then it hides everything that is pointing away from the camera

# 4 05-08-2005 , 02:44 PM
Subscriber
Join Date: Jul 2005
Posts: 26
hmm.. i did that. and when i select some verticed on one side of the object. it still selects the ones behind it as well.. :-/

# 5 05-08-2005 , 04:33 PM
sspikedudley's Avatar
Subscriber
Join Date: Jun 2004
Location: Nottingham
Posts: 344
make sure you have the object selected when you turn it on and it will hide all the backfaces from the viewpoint

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads