Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 11-06-2004 , 10:21 PM
Registered User
Join Date: Jan 2004
Posts: 17

How do I remove excess after Nurb Round Tool?

If I make a basic cube (Nurb) and apply the Round Tool to one edge, it leaves two "flanges". How do I remove those flanges so I have a nice rounded edge? I didn't see an option to do so during the Rounding.

# 2 12-06-2004 , 01:15 PM
caligraphics's Avatar
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Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
I am not sure I understand what you meen by flanges.. but maybe an option is to use the trim tool ..


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
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