Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 03-02-2009 , 12:52 AM
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Join Date: Nov 2007
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Texture problem ! Again !

Hey Guys

Having more problems with my textures for a model i have been doing I'am making a skirt texture for a female character and for some reason when i applied the texture to the skirt it has gone all funny at the back, however the i applie the same texture to the blouse with no problems and thoughts please see pic below.

-Andy

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# 2 03-02-2009 , 01:21 AM
Chirone's Avatar
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its probably to do with your UVs

the UVs around that point are probably all squished up




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# 3 03-02-2009 , 01:44 PM
arran's Avatar
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yeah - as chirone said - your uvs's are messed up, tho rather than being squished up, i'd guess that the actual UVs are stretched over the whole 0-1 space - which is why the texture looks scrunched up. select the geometry in that area and you should be able to see what is being affected.

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