SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Animation / Animation / Connection Editor - Face MoCap Connection to Blendshapes
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 10-03-2017, 10:27 AM   #1
Luc.Adriaens
Lifetime Member
 
Luc.Adriaens's Avatar
 
Join Date: Jan 2011
Posts: 19
Default Connection Editor - Face MoCap Connection to Blendshapes

Hi all!
*
I’m struggling with connections in the Connection Editor.
I’ve got a facial MoCap file which I would like to connect to the blendshapes of my model.
*
When I select the ‘Head’ locator and load that into the Connection Editor, I can find the data which I can link to my blendshapes. No issues there.
It - looks - like the markers are parented to this head locator.
*
But when I create a new locator and parent the markers to that new locator, I cannot find the data in the Connection Editor when loading this new locator.
*
I even tried ‘Parent Constrain’ to parent these markers to a new locator. Same. Cannot find the data in the Connection editor.
*
Can someone explain me how to connect this mocap data/locators to a new locator so I can find the data in the Connection Editor?

Link to the Maya .mb file:
https://www.dropbox.com/s/qx1g46jork...ta.mb.zip?dl=0

Thx in advance for the help!
Attached Images
File Type: jpg ConnectionEditor.jpg (430.6 KB, 18 views)
Luc.Adriaens is offline   Reply With Quote
Old 02-06-2017, 12:31 PM   #2
Luc.Adriaens
Lifetime Member
 
Luc.Adriaens's Avatar
 
Join Date: Jan 2011
Posts: 19
Default

Hi all.
Any help regarding this?
Thanks!
Luc.Adriaens is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Maya 2016 Delta Mush Deformer and Blendshapes issue prat391 Technical Issues 2 29-05-2016 04:18 AM
Mocap data choo Maya Basics & Newbie Lounge 0 20-08-2015 10:15 AM
trouble with blendshapes... sampson01 Maya Basics & Newbie Lounge 0 06-09-2012 02:24 AM
Paint weights first or add blendshapes first? PixalZA Animation 2 19-08-2012 09:07 PM
blendshapes choo Animation 4 18-04-2011 05:00 PM