This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Wow, elnewty.. looks great, it has quite a bit of expression to it as well! Why dont you show a wireframe?.. also have you softened it? Looking great though .
"I should call you sugar maple tree cause i'd totally tap that" haha
Thanks guys
I'm glad that you like it...
Because I have Easter... I stopped to model these days...but tomorrow I will show you a wireframe shot.
Yap M the character has all poly edges with “all soft” normals.
Yes xr1140, I can do better, but this will come in time, I have to accumulate experience... until now I have only 6 or 7 month experience in Maya modeling.
Aaaa, by the way... to all Catholics from this forum who has Easter... I wish you a Happy Easter!
"Imagination is more important than knowledge" A.Einstein
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