Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 31-10-2002 , 03:58 PM
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Join Date: Sep 2002
Posts: 18

using bitmap references

:banana:

Hi there!

I want to build a car in Maya Unltd. - am a COMPLETE beginner with basic knowledge (with LOADS of books...!) but I need to know how I can use a bitmap image to build from as the tutorial I have shows the sketch of the car on the actual grid (to build on), in three sections (top, one side , other side).
Step 1 tells me to get my picture referenced but the books I have don;t tell me how to seperate all the different parts....

Help!

Cheers if you can,

Natz

# 2 31-10-2002 , 06:01 PM
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Join Date: Oct 2002
Posts: 2


Last edited by MASTERMO; 31-10-2002 at 06:04 PM.
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