Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 18-04-2009 , 04:15 AM
Dango77's Avatar
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Anyone know of any Free UV Layout plug ins

Hi everyone!

I was wondering if anyone can recommend any easy to use, and most importantly of all, good UV layout plug ins that are free?

I found one that's working quite nicely called RoadKill
(I guess quite a few people will have heard of it or use it)
but I wouldn't mind trying out some other ones if there are better ones available.

Cheers!


Last edited by Dango77; 18-04-2009 at 04:17 AM.
# 2 18-04-2009 , 04:21 AM
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check over on highend3d.com for pelting tools plug-in

# 3 18-04-2009 , 04:59 AM
# 4 18-04-2009 , 07:08 PM
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# 5 18-04-2009 , 09:50 PM
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Roadkills the shezzazle. though its not a magic bullet.


"No pressure, no diamonds" Thomas Carlyle
# 6 18-04-2009 , 11:28 PM
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Thanks people, I have RoadKill and am starting to get to grips with it, so much faster than I had thought it was going to be!
Will probably stick with it for now, headus uv unwrap was good as a trial but don't really have the funds to pay for it at the moment, maybe in the future.

# 7 19-04-2009 , 12:39 AM
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i don't think UV'ing in maya is particularly difficult. give it a chance! user added image

# 8 19-04-2009 , 01:07 AM
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I think you're right Hammer, it's just handy to have the plug in at the moment while I'm practicing my modeling, then once I have confidence in that I'll spend a lot more time on learning layouts and texturing.
Because I'm teaching myself through tutorials and books at home I've worked out a system of what I'll concentrate on in what order, and what I'll play about with at the same time, so as not to confuse myself too much all at once.
I didn't get much regular education either so I'm teaching myself scheduling too! lol

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