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10-03-2016, 11:25 AM
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121
Jay
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,279
Also just wanted to add to a previous post regarding SubDs. Theres really not much call for them anymore or we would have done a tutorial here.
because of the sheer power of machines these days poly counts are going through the roof, because of render engines such as arnold, that can handle staggering amounts, its just mad. We are finding we are using displacement maps less and less as we are sculpting to pure geo that is standing up well on screen.
Jay
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10-03-2016, 02:13 PM
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122
mythandra
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Join Date: Feb 2015
Posts: 154
something along the lines of the house but with an old castle like hogwarts or maybe a FA-18 fighter jet
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11-03-2016, 10:12 AM
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123
Dobrasz96
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Join Date: Dec 2012
Posts: 18
Thanks Jay,
You have amassed a nice collection of ref. sites.
Have you come across any steam locomotive sites that you would recommend.
Cheers,
D
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12-03-2016, 01:23 PM
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124
lilnyc
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Join Date: Apr 2004
Location: New York
Posts: 25
Motion graphics-based Maya tutorials. Ideally, Maya to AE workflow. But since this isn't an AE site, I don't expect that.
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26-04-2016, 11:47 AM
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125
macmac
Registered User
Join Date: Apr 2016
Posts: 3
hi, everyone can u pls help me to improve my skills in making 3D design, but ican't continue my work co'z my persfective view have problem, its look like mottlled.
help me pls,,
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26-04-2016, 12:28 PM
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126
macmac
Registered User
Join Date: Apr 2016
Posts: 3
hi, everyone can u pls help me to improve my skills in making 3D design, but ican't continue my work co'z my persfective view have problem, its look like mottlled.
help me pls,,
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07-07-2016, 12:58 PM
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127
halfloaf
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Join Date: Mar 2008
Location: Bristol, UK.
Posts: 191
Not sure if anybody uses Renderman but a tutorial on a typical character / still life rendering would be fabulous.
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07-07-2016, 01:15 PM
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128
Jay
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,279
Renderman is going the way of the dodo unless you work at pixar. These days its arnold or vray
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07-07-2016, 03:08 PM
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129
halfloaf
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Join Date: Mar 2008
Location: Bristol, UK.
Posts: 191
Pity, as neither seem to have a free to use non-commercial version. My Maya use is purely educational after I got rid of my SGI octane II a few years ago. I'll try out the renderman written tutorials on the renderman website.
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07-07-2016, 11:16 PM
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130
kathryn07
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Join Date: Jun 2016
Posts: 1
Interiors and Furniture in Maya 2016
I'm sympathetic to all people who make Maya tutorials because Maya updates the UI so frequently, tutorials expire quickly.
I've done most of the Hard Surfaces tutorial make with Maya 2015- which was really great. But for about 20% of the video, I either couldn't figure out how to do it in 2016, or could figure it out only through web research. (One of the problems with being a beginner is you can't find alternate methods).
Anyway, I would buy the Interiors and Furniture tutorial - it looks awesome - but it's 2014 and I'd just hit my head against a wall even more with the 2014 interface. I know I could download an old version, but 2016 really has some features that make things easier, and I hate to lose those benefits.
Anyway, if you do an update, let me know!
Thanks,
Kathryn
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14-07-2016, 11:05 AM
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131
Chirone
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Join Date: Dec 2007
Location: NZ
Posts: 3,125
It's a good idea to go through a few of the tutorials that come with Maya. I found that after doing those I could figure out most of what the older tutorials would be talking about
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09-08-2016, 03:39 AM
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132
wendy3112
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Join Date: May 2014
Posts: 16
Cars or Planes kind of model
I would love to see a tutorial on how to do a similar model to cars or planes. Mainly the eyes and eyelids. I have searched high and low but there is no tutorial for this except with a blender submarine tutorial which is good but the lattice seems to work differently for me in maya.
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03-01-2018, 05:18 PM
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133
lilnyc
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Join Date: Apr 2004
Location: New York
Posts: 25
I absolutely loved the Living Room/Bedroom/Room tutorial. I'd never seen detailed furniture like that which was easy to follow along with yet brilliantly designed and detailed. I learned so much not only about modeling but also scripts I hadn't heard of previously.
While I like the robot one, I lost interest at some point (my fault for a short attention span), but came back only to see blocky legos and a beer tut. I know tutorials like the bedroom one must be time-consuming, and then comes Autodesk with a new version making many of your teachings obsolete. But please do another tutorial on that level of the room. No one else has one out with as great detail taught as well as your's.
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16-05-2019, 10:36 AM
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134
MacNimation
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Join Date: Oct 2006
Posts: 12
I would like to see another training Tutorial following on from the Robot series. Could you do a tutorial where you animate the Robot in a scene to walk and talk and do some movements?
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17-05-2019, 08:53 AM
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135
MacNimation
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Join Date: Oct 2006
Posts: 12
I would like to see a tutorial on the workflow to take a Poser Character and import into Maya. Create clothing for that Character (Such as Spacesuits and accessories etc) and import back in to Poser for correct setup.
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