SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

SM Forums / Lounges / Maya Basics & Newbie Lounge / Add Influence

Maya Basics & Newbie Lounge Please post in this section ONLY if your question doesn't fit in anywhere else on the forum, or if you're not sure which section it's relevant to. We also have Free streaming trial available.

Join the conversation. Reply to post
Thread Tools
17-11-2010, 11:45 AM   #1
rockit's Avatar
Join Date: Nov 2004
Posts: 16
Add Influence
Don't know if this is a newb question. It has to do with skinning. If there is a more appropriate section to post this, please advise:

I have a completed, weighted character mesh, now I want to add a little bone under the arm to move the back very little.

When I use the "Add Influence" option - I've tried every setting.
It puts a lot of extreme weighting on this little bone and ruins my weighting in the arms, shoulders, back, etc.

Does anyone know how to add this new joint into the influence of the mesh with just the bare minimum of weight, so I can slowly, gently Paint Weights onto it and carefully grow its influence in a small area?

Please help, I'm running out of time. Thanks in advance.
  Reply with quote

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Mesh invisible after adding influence RadiArt Animation 0 04-05-2016 11:02 PM
Add rename between 2 characters in original name ieoie Programming 0 17-03-2015 09:43 AM
Batch render issue Fantilir Lighting & Rendering 3 01-10-2013 02:05 AM
Add Influence rockit Maya Basics & Newbie Lounge 0 17-11-2010 11:46 AM
How do you add "edit points" to a curve? Darkware Maya Basics & Newbie Lounge 2 13-03-2004 04:35 AM