Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 15-03-2007 , 09:49 PM
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minigun

yes, the one an only minigun... user added image im going to try to ATTEMPT and create this beast. might change a few things when i create it but yeah hopefully it will look alright :p i think after i create the minigun, i might chuck it on a vechicle user added image

marlon

heres the beast i will most likely copy,

user added image


Last edited by marlonjohn; 15-03-2007 at 09:51 PM.
# 2 15-03-2007 , 10:04 PM
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nice choice man, what vehicle are you going to mount it on? i suggest the smart car or bugatti veyron........user added image :p

# 3 15-03-2007 , 10:08 PM
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You seem to be in an Unreal-esque mood.

Hey! Here's what you should do; make this (above) minigun, and a bunch of other Unreal weapons, model some basic characters, and have 'em storm your Capitolio building! user added image :p

Kidding; go for it ^_^


# 4 15-03-2007 , 10:18 PM
Acid44
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dude is that thing real!?!?!?! i want one!!!

mount it on a mini cooper s... or a skateboard...

# 5 16-03-2007 , 01:25 AM
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Lol looks cool GL.


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# 6 16-03-2007 , 11:39 AM
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@ younglion - lol thats a good question, im not quiet sure what car im going to mount this on but i have abit of an idea. i wanna put it on a small car such as the mini cooper like acid suggested user added image or i might put it on a forklift... yes it sounds wierd but check out this new game called, "army of two" this is where i got the idea from.

heres a link to some videos of army of two https://au.media.xbox360.ign.com/medi...94/vids_1.html

@ severinianathony - Hahaha.... thats a good idea, you never know, it might happen user added image

@ acid - yeah might mount it on mini cooper most likely(thats if i know how to make a car lol).

@ starjsjswars - thanks man user added image

# 7 16-03-2007 , 01:56 PM
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just started, progress in a couple of mins

user added image

# 8 16-03-2007 , 05:30 PM
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heres a couple of updates, not too happy with them soo might redo them ... any crits? most welcome user added image

user added image

# 9 16-03-2007 , 05:31 PM
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# 10 16-03-2007 , 06:51 PM
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nice start but the handle need to big bigger and wider.

# 11 16-03-2007 , 07:25 PM
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Lol... what render is that?


A great mod for Jedi academy www.moviebattles.com

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# 12 17-03-2007 , 12:12 AM
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Its a low sample rate ambient occlusion render. In the attributes for the occlusion node, up the samples to about 64/128 and it should get rid of most of the grainyness for better quality previews.

Looks cool though mate. user added image

# 13 17-03-2007 , 03:36 AM
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looks good man ive never seen a model by you that isnt mostly cylinders:p

# 14 22-03-2007 , 11:43 PM
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younglion - thanks, yeah i also agree with the handle ... looks too punie user added image

starjsjswars - ambient occlusion render for shader as petrol mentioned user added image

petrol - cheers man, yeah i only hit it up to 64 sample or higher if its the final product etc, though for now i like it at 16 sample because of that sketchy feel :p

acid - "ive never seen a model by you that isnt mostly cylinders" hahaha good one :p

thanks for the comments guys... i will work on the minigun tonight after the simpsons finish user added image :p

marlon J

# 15 23-03-2007 , 06:53 AM
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heres a couple of updates ... redid the back bit pretty much and im happy with it now user added image neally finished just gotta add a few more things and some updates user added image

user added image

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