Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-10-2005 , 12:21 PM
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BAKING A 1024 x 2048 lightmap

is it possible to bake a 1024 x 2048 lightmap.


tck
# 2 03-10-2005 , 06:41 AM
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not positive, but my guess would be no. as far as I know all maps need to be squared.



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# 3 04-10-2005 , 06:41 PM
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yes its possible. and no they dont all need to be square

# 4 05-10-2005 , 11:08 AM
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please explain it's very interesting and very usefull for everyone.
There is so much u can do with a lightmap.


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