Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 04-05-2007 , 03:04 PM
bahearn81's Avatar
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Doh, I forgot how to...

...correct this problem user added image I'm extruding but when I scale the faces they arent matching, whats the command to fix this anyone? I knew it but I've been at the desk all night and my brain is fried right now!



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# 2 04-05-2007 , 03:44 PM
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not sure what you mean - maybe you need to click the blue circle on the transform tool to change between and object and world...?

# 3 04-05-2007 , 04:41 PM
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Not sure either but mabye make sure that keep faces togeather is on?


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# 4 05-05-2007 , 01:24 AM
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Are you saying that you selected the face on both sides and then scaled them together but one side scaled horizontally while the other side scaled vertically (at the same time)?


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# 5 05-05-2007 , 01:30 AM
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Originally posted by starjsjswars
Not sure either but mabye make sure that keep faces togeather is on?

yup, thats exatcly it. anyone know why it does that and how to fix?


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# 6 05-05-2007 , 01:51 AM
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If your asking how to keep faces together, it's an item under your "Edit Mesh" menu set. Just click it and from then on, your faces will remain together when you extrude.


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# 7 05-05-2007 , 09:20 AM
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You are extruding in World and this will change the way each face deal with it. if you click the little blue circle on the outside of the big blue circle, this will change you from local to world. Also be aware of the history of the original extrusion.


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