Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 06-02-2008 , 12:33 AM
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Join Date: May 2006
Location: Hastings UK
Posts: 895

weird transparency problem

I am working on some glasses for a character and have used a anisotopic material with transparency for the glass material. The problem is that in my render it is not showing her skin or hair behind the glasses and only her eye balls. I am rendering with mental ray and any thoughts on how to fix this would be much appreciated.

Many thanks

Leon

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# 2 06-02-2008 , 09:30 AM
mirek03's Avatar
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Join Date: Feb 2006
Location: Australia
Posts: 2,752
check your render stats.., you may have refractions or somee such unchecked

its a bit of a gotchyu

just a guess.., cant think of any other reason than your settings eh??


take it easy and life will be easy
# 3 06-02-2008 , 12:52 PM
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Join Date: May 2006
Location: Hastings UK
Posts: 895
I had to uncheck the refractions option under raytrace options and it is ok now. Did'nt really need this since I will not be rendering any colse up shots so should be fine.

Thanks

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