This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Why yes, They even use Maya. In fact I have a Alias|Wavefront 98 Siggrapah t-shirt with Cartmen on it. This
was back when they used Power Animator. (Pre Maya)
I posted the Cell shader question because your recent post kind-of reminded me of that South Park look. That's a good thing.
Cool, intresting article.
Anyway I have began the animation process and the first 850 frames have been batch renderd. Batch rendering was hell because I had to do it 3 times!!!!! When I batched my scene the first time I renderd it out as JPEG imadges but when I imported those into quicktime it was terrible quality The second time around I renderd my scene as TGA imadges but when I imported that into quicktime it was 250mb!!! Finally I chose PNG imadges and that gave me very good quality at a nifty 50mb
Here is a shot:
Watch Space Wars at www.3dden.co.uk now!
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actually trey claimed that southpark was "made entirely of construction paper and hours on the crapper".. btw RC do you have a tutorial on making an environment such as you have done?? i have no idea where to start and that looks great.. man i suck really bad...
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