Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 04-11-2005 , 01:18 AM
DJbLAZER's Avatar
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low Poly Mountain Goat

It's for a game demo for school. 1138 triangles. 512x512 color map.

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# 2 04-11-2005 , 12:40 PM
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pretty good shape user added image
you could probably do with spending a lot more time on the texturing though, adding dark areas, highlights and similar. Reference images might have areas that you could borrow.


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# 3 04-11-2005 , 04:23 PM
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I just realized that it says "Montain" Goat. user added image


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# 4 05-11-2005 , 12:36 AM
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yeah.. i'll probably do some more work on the textures... and damn that misspelling!

# 5 06-11-2005 , 04:03 PM
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I would suggest adding fur to it, low poly style. A few large tris added here and there with transparancy other than a few hairs drawn on each one. Well, maybe it wouldnt look too good, but its worth a try if you have spare time.

# 6 11-11-2005 , 01:36 AM
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hey good job. But as every one said please concentrate on the texturing part. Keep it up. user added image

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