Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 11-06-2003 , 02:38 PM
strykernet's Avatar
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Join Date: Oct 2002
Posts: 73

keyboard and keystroke model

How can i start modeling a "key" of a computer keyboard? Thank you, i tried using loft w/ two curves but i can't get it to bevel and round top corners...oh and how would you approach about making a keyboard model? curves, loft, etcc??

Thank you

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