Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 18-08-2003 , 11:16 PM
RenardMF's Avatar
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Hardware and Software Render

How would one go about rendering a scene that contains both a software rendered nurb and a hardware rendered particle and put them together?

# 2 19-08-2003 , 01:48 AM
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You'll need a compositing software like After Effects or Combustion to layer them together.

# 3 19-08-2003 , 01:57 AM
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ok got it thanks.

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