Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 06-09-2003 , 03:22 PM
iron_tick's Avatar
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Join Date: Sep 2002
Location: Chicagoland USA
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Final Gather + White Enviroment = Angry Artist

I need to render a scene with a white background, unfortunatly setting camera enviroment to white has a reaction to FG in MR and make the object really really white, does anyone know how to remedy this?


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And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

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# 2 06-09-2003 , 03:33 PM
TheGreenGiant's Avatar
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Join Date: Jul 2003
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you can select the material - check its attributes (there will be 1 MENTAL RAy tab there - bump the value down and you'll be right) - I can't remember what its called but there's only one or two things to adjust under the tab. Post a render once you fixed it. user added image

# 3 10-09-2003 , 09:44 PM
korben's Avatar
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Join Date: Jul 2002
Location: SWEDEN
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in your shaderattribute, under the MentalRayTab make irradiance color darker.

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