Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 12-03-2010 , 08:48 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
The more I look at your first model Mayaniac the more I like him, thinking of opening zbrush and model some thing simular but I have to meny other things to finish of........dave

# 17 12-03-2010 , 09:44 PM
Mayaniac's Avatar
As Zbrushiac sounds stupid!
Join Date: Nov 2007
Location: Derby
Posts: 1,241

Originally posted by daverave
The more I look at your first model Mayaniac the more I like him, thinking of opening zbrush and model some thing simular but I have to meny other things to finish of........dave

Yeah, would be great to see it.

I was thinking about creating a speed sculpting thread... just to post 1hr speed sculpts or something. You see them a lot on other forums. It's a nice way to release your creative frustrations. That way if you don't have too much time, you can still get some ZB time in.


www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"

Last edited by Mayaniac; 13-03-2010 at 03:13 AM.
# 18 13-03-2010 , 08:13 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
that sounds like a good idea would there be a base mesh as I am not upto scratch on ZSpheres..........dave

Edit: are you using displacement map or normal maps when you bring them into maya?


Last edited by daverave; 13-03-2010 at 09:24 AM.
# 19 13-03-2010 , 08:13 PM
Mayaniac's Avatar
As Zbrushiac sounds stupid!
Join Date: Nov 2007
Location: Derby
Posts: 1,241

Originally posted by daverave
that sounds like a good idea would there be a base mesh as I am not upto scratch on ZSpheres..........dave

Edit: are you using displacement map or normal maps when you bring them into maya?

I haven't brought any of these models into Maya. They are just ZB renders/screenies. I'm just practicing modeling the face, these probably won't be used for anything else. But hopefully I can take things learned onto actual projects (full characters).

The speed sculpting thread would be an open thread, that everyone who wanted to, could post their sculpts or ZDoodles. Obviously base meshes would be allowed. It could be a "speed modeling" thread, that way it didn't just apply to ZB.


www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 20 14-03-2010 , 11:29 PM
Mayaniac's Avatar
As Zbrushiac sounds stupid!
Join Date: Nov 2007
Location: Derby
Posts: 1,241
Had a little bit of free time today, so I decided to do a quick detail pass on one of the head models.

user added image
user added image

user added image

user added image

The hair's a bit of a crazy mess, but... blah


www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 21 15-03-2010 , 08:18 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Hi Mayaniac
looking great, I think if you put the same texture on the eye brough it might bring it together a bit better..............dave

# 22 15-03-2010 , 07:47 PM
Mayaniac's Avatar
As Zbrushiac sounds stupid!
Join Date: Nov 2007
Location: Derby
Posts: 1,241
Thanks dave!

Yeah, I'll see about changing the brow, but to be honest, I don't really like the hair.. it was a bit rushed. I think I would much rather take what I've learned here and apply it to a full character.

Thanks again for your input. user added image


www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 23 15-03-2010 , 09:01 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
cant wait to see this textured , you really have nailed organics steve

# 24 26-03-2010 , 02:18 PM
Mayaniac's Avatar
As Zbrushiac sounds stupid!
Join Date: Nov 2007
Location: Derby
Posts: 1,241

Originally posted by murambi
cant wait to see this textured , you really have nailed organics steve

Thanks man. I probably won't be texturing these. They're mostly just for fun and a bit of practice.

Thanks again!

Quick body sculpt... face is SHAT.. but hey. And no real work on the hands... that's why they look plain, and a bit disproportionate.

user added image

user added image

If I decide to take it any further, I'll probably start the head from scratch... probably the whole body too.


www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 25 26-03-2010 , 02:45 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Nice, the head is a little small but I think you know that...........dave

# 26 26-03-2010 , 04:58 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Those hands look ok!

I cant sculpt hands for toffee! can get them just about ok as a base mesh in maya but thats it!


"No pressure, no diamonds" Thomas Carlyle
# 27 26-03-2010 , 06:22 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
gster123 you mention hand I think I do them wrong with symetry on, what is the best way to do hands, do one then mirror that?................dave

# 28 26-03-2010 , 06:38 PM
ColdWave's Avatar
Registered User
Join Date: Sep 2006
Location: Bulgaria, Vidin
Posts: 1,310
You have some strong anatomy skills baby : )))
I like what i see

# 29 27-03-2010 , 11:58 AM
Mayaniac's Avatar
As Zbrushiac sounds stupid!
Join Date: Nov 2007
Location: Derby
Posts: 1,241
@daverave: hmm, I will have to check the model in ZB. I do admit he looks a little statuesque (not in the good way). He does have heroic proportions, smaller head, longer limbs, etc. I'll probably blow his head up a bit. As for the hands I always (in ZB) hide the other hand, as it just gets in the way when you want to get up close and personal with the first hand. Then I just do a smart-resym once I've finished.
Thanks. user added image

@gster123: haha, yeah, I hate hands, I would rather sculpt 5 faces than one pair of hands.... blah. That's why I was saving them for last.

Thanks

@ColdWave: Thanks man.

Thanks for the comments.


www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 30 27-03-2010 , 12:18 PM
Dango77's Avatar
Registered User
Join Date: Mar 2009
Location: London, England
Posts: 1,009
Looking great Steve, one thing I thought was that he has a slight resemblance to George Lucas..... Maybe it's just the hair, and he would be more of a muscular version too! lol

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads