Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 30-10-2005 , 05:06 PM
serhat's Avatar
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Join Date: Dec 2003
Posts: 59

strange line at the engine triple7

Hi all, i had a question about my engine. there is a smal white line at the engine (you can seet it on the picture) does any one know how i can remove that or fix it beceause the vertex and the isparms are good.

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Greets,
serhat

# 2 30-10-2005 , 06:20 PM
utpal's Avatar
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Join Date: Feb 2005
Location: india
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i think it has got something to do with how the uvs are laid out.
though, i am not good at uv texturing...

# 3 30-10-2005 , 09:57 PM
serhat's Avatar
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Join Date: Dec 2003
Posts: 59
Oh oke thank you i will check it out

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