Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 03-11-2006 , 11:40 PM
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Join Date: Oct 2006
Posts: 7

Image Plane size question

Hey guys I've got a question about 2D image planes in maya. I have 3 images (one for each orthographic view) and I want to base parts of my model on these. However when I try to import images, they are not all on the same scale. For example, if I make a shape that fits perfectly with the image on the top view, it will be tiny compared to the side view, etc. All I need to do is make sure the images are all the same scale. Thank you for your help.

# 2 03-11-2006 , 11:55 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
you need to make sure your images are all the same scale first. At least, it makes it easier.

Then, if your image is, for example a 300x500 pixel image or something, you can make a plane that is 3x5 and it'll fit the image's resolution when you map it to the plane as a texture.

# 3 04-11-2006 , 03:11 AM
Registered User
Join Date: Oct 2006
Posts: 7
Thanks that worked great! also it was helpful to turn on partial transparency to the image textures.

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