Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 20-12-2010 , 04:24 PM
Acid44
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Audi A4 Cabriolet

Started work on an Audi A4 for a secret project... Only spent like an hour and a half on it and haven;t slept in recent geological time.

Whatcha think?

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# 2 20-12-2010 , 04:47 PM
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not much to go on looks clean though

# 3 20-12-2010 , 09:13 PM
Acid44
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Yeh I know, I'll try to get a wire up when I get a little more done though, haven't slept in a few days though, so I fear that if I open Maya now I'll break it user added image

Thanks d00d

EDIT: Decided to give it a whirl and managed to not screw it all up, so here's the wire user added image

Oh also, anyone happen to know anything about the poly crease tool? I have to keep this smooth as hell and preferably under 120k tris... And I've seen a ton of models on here (that recent Enzo for example) which seem to do so with ease... I'm guessing with the crease tool? But I keep getting weird results user added image

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Last edited by Acid44; 20-12-2010 at 09:29 PM.
# 4 22-12-2010 , 09:22 AM
Acid44
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Have done a bit more. Crits?

Click to enlarge, again after the jump for full size

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# 5 28-12-2010 , 05:48 AM
Acid44
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Did a little more today, let me know what youz think :3

(Also playing with clay colours user added image)

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# 6 28-12-2010 , 07:24 AM
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Looks ok mate...ummm you know sleep is required? LOL dig the clay colour...maybe a smidge dark...and they use red clay too. You have an unnatural affection for cars bahahaha...

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 7 28-12-2010 , 06:57 PM
Acid44
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Sleep is for the weal mate user added image

I was just messing around trying to recreate younglion's clay colour, didn't go too well haha. And the secret project I'm working on requires about 498592837 cars, so there's a ton more to come

# 8 28-12-2010 , 10:45 PM
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hmmmm i thought young's clay was just a simple mi car paint shader with a few modifications on flake color and reflectivity

# 9 29-12-2010 , 01:20 AM
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I cant remember murambi...you could be right. F**k me thats a lot of cars...you had better get a wriggle on...consider me weak then mate LOL...when you walk all day in the hot sun you get tired...

bahahahahaha cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 10 29-12-2010 , 09:59 AM
Acid44
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No idea about young's setup, but I know his way of rendering (even clays) is too much work for me...

I may have exaggerated a teeeeeeny bit on that number user added image But you get the idea.

# 11 29-12-2010 , 10:48 AM
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bahahaha I know mate....I would like to see you even try it LOL

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 12 31-12-2010 , 02:17 AM
Acid44
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Haha, I can't even finish one car before getting bored and starting another, let alone that amount user added image

# 13 31-12-2010 , 03:01 AM
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you sound like me...I must have 40 models on the go...get bored start another LOL not good practice...user added image


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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