This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
To be fair I have not done the items under the bed, in the draws or the computer desk on the other wall. I think I would be for another year getting it all done.
Dushyant - although not quite done with the lighting, I wanted this to be a sunny day image. It was only going to be a small project but it just kept growing. I have another two projects in mind I wish to get going. But again thx for comments.
I don't think the sweater (or jumper as you UKers call 'em I think) is up to the accuracy that most of the room is at. It look a bit shapeless and isn't quite hanging right. Particularly as that item seems to be currently the focal point of the image, at least for me. Somehow it is drawing my eye strongly. I think the interior volume is too high, the sleeves should be flatter perhaps.
Hi, it's coming along nicely. Apart from the main off screen light source, how are you lighting the scene? I ask because in the different images, the bounced lighting and soft indirect shadowing don't seem to be changing much.
I have a hdri image, which is pulled in by two portal lights over the windows and then a directal light for the sun light. Then mental ray and final gather.
With the tests I just rotated the hdri and the directal light 45 and then 90 der so the sun was coming in the other window (and for the 45 der I thought i might get it in both) But from my understanding I should not have to do anything with the portal lights. - is this wrong ???
Perhaps it's the ratio of illumination on your sun vs the hdri & portal lights? I'm not sure, but look at the illumination and shadow aside from the illumination of coming from the sun. I'd expect more variety throughout the whole room when you change the sun's position. Aside from the obvious sun patch, not much is changing.
hey, it's quite difficult to say really if there is no reference to compare thing to. To me it looks like some of the objects are out of proportion.
I'm not really a fan of the lighting either. I would say the viewer would not know which direction the lighting is coming from. I think you should have the window that is in shot as the key light, or you move the camera so the off screen window is in shot.
Maybe also think about setting up some other angles. Try a couple of close ups of some detailed areas like around the drawers, window sill etc.