Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 11-04-2006 , 11:05 AM
Registered User
Join Date: Jan 2006
Posts: 65

Glowing Material

How can I create a material that looks like it is glowing? Like a car light at night or something?

# 2 11-04-2006 , 12:21 PM
farbtopf's Avatar
Subscriber
Join Date: Jul 2005
Location: London
Posts: 520
Create a sphere for example, assign a texture to it. Then go to the attributes of your material. You should now see a field that is labeled glow. Open it check the glow box, and there you go.
If you open the hypershade on a clean - empty scene you see three basic materials, lambert1, particle cloud and another one whose name I forgot. But when you open the atributes of this last one you get a lot of options concerning the glow, enabeling you to really tweak it and get the look you want.

I hope it helpeduser added image

# 3 12-04-2006 , 10:56 PM
Registered User
Join Date: Jan 2006
Posts: 65

Originally posted by farbtopf
I hope it helpeduser added image

It did, thank you. user added image

# 4 12-04-2006 , 11:11 PM
farbtopf's Avatar
Subscriber
Join Date: Jul 2005
Location: London
Posts: 520
welcome user added image

# 5 13-04-2006 , 05:18 AM
jasi_hawk's Avatar
Registered User
Join Date: Dec 2005
Posts: 61
In order to create a glow. u refferred to a cars headlight or something like that which emits light.

It is better to use a spot light which u may find under the lights.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads