Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 20-08-2003 , 04:16 PM
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Smoothing my poly model

Hi, I have a polygon model of a giraffe that I want so look much smoother i've included a pic of the quick render.
Whats the best way to smooth him without loosing to much detail?

Thanks for the helpuser added image

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# 2 20-08-2003 , 04:34 PM
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Looks like it already has plenty of geometry. I think you'd just need to Edit Polygons > Normals > Soften/Harden Edges > Options. Choose All Soft and apply.

# 3 20-08-2003 , 04:40 PM
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Just tried that but nothing happens except the frame turns from green to white?

# 4 20-08-2003 , 04:45 PM
Vampus
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lol Mike, looks like I'm not the only one who has had soften/harden problems :p

# 5 20-08-2003 , 04:54 PM
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You might also try investigating Edit Polygons > Normals > Average Normals. That command works at the object, face, and vertex levels.


Danny Ngan
Animator | Amaze Entertainment
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# 6 20-08-2003 , 05:07 PM
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Cool, thanx Guys, I used edit polygons > normals >average normals,

another newbie rescueduser added image

# 7 20-08-2003 , 05:44 PM
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It's amazing how that tool only works for me. user added image

# 8 20-08-2003 , 05:51 PM
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It works for me fine too, Mike. You're not alone. user added image


Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
# 9 20-08-2003 , 06:07 PM
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We've got the rebel without a cause version of maya user added image

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