Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 24-05-2007 , 08:21 AM
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Join Date: Jul 2005
Posts: 3

Ungrouped exporting

Hi,

I am using realflow and I want to model a building in maya, en then let it collapse in realflow (because I think it has better rigid body dynamics). But when I model it, and export it in OBJ format, it comes out in realflow as 1 big object. So for example if I create 5 cubes on top of eachother in maya, and then import it in realflow it is just 1 cube. The 5 cubes are grouped. How can I solve this?

(Sorry for my bad English)

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