Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 13-12-2010 , 03:30 PM
iamcreasy's Avatar
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Join Date: Jun 2008
Location: Dhaka, Bangladesh
Posts: 168

Seam

Hi, everybody user added image

I have a simple rabbit model, on the animation slider,
from frame 1-27 walking
from frame 28 - 56 running
from frame 57 - 74 standing and breathing.

When I wanna cycle animation(single) seamlessly, then I do the following,
in Graph Editor
Curves > Pre Infinity > Cycle
Curves > Post Infinity > Cycle
View > Infinity

Same clip is repeated over time, so its pretty easy to match adjacent tangents.

But, here in this case, I have multiple animations and when i view cycled infinity, i find, walk > run > stand > walk > run > stand > walk > run > stand.....

so, here i dont have to same animation side by side.So, I cant follow the previous method to make it seamless.But my run animation is not seamless.

Now, what is the easiest way to make the run cycle seamless? user added image

I was thinking of making different clips on different files, I can't copy key frames from file to file.

So, what is the best way to work with this kind of independent but related clips? user added image


Last edited by iamcreasy; 13-12-2010 at 03:39 PM.
# 2 13-12-2010 , 05:27 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Possibly the trax editor? I haven't worked with it too much, but I think that's what it's for.

# 3 13-12-2010 , 06:51 PM
iamcreasy's Avatar
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Join Date: Jun 2008
Location: Dhaka, Bangladesh
Posts: 168
for clip management, yes. But when I bake from trax to animation slider, in case of skeleton, i get a very distorted result... user added image may be i overlooked something.

So, how do I make a part of animation seamless?

# 4 13-12-2010 , 11:06 PM
honestdom's Avatar
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Join Date: Oct 2007
Location: London
Posts: 2,381
just make the last frame exactly the same as the first frame.

# 5 13-12-2010 , 11:39 PM
iamcreasy's Avatar
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Join Date: Jun 2008
Location: Dhaka, Bangladesh
Posts: 168
I did it...but the tangents are the main problem.The transitions are not smooth enough.

The tangents have to match.They why i needed same cycle side by side.

# 6 13-12-2010 , 11:52 PM
honestdom's Avatar
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Join Date: Oct 2007
Location: London
Posts: 2,381
Well if the start and end frame is the rabbit sitting, cant you just flatten the tangents on both frames?

# 7 14-12-2010 , 12:15 AM
iamcreasy's Avatar
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Join Date: Jun 2008
Location: Dhaka, Bangladesh
Posts: 168
Thanks.But this produces a little pause.

I found another word around.I am converting the animation to Trax clip then I am exporting to another file/workspace, there I am baking it, modifying then keyframes, then convert them again back to clip.

It is messy, but, i think it will work.

Havn't checked if it is exported correctly, while using clip.

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