This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
OK!
I think we should model just something living- no matter if game-character or not. If you agree with me, we can start today and the final day for this battle should be sunday.
If you have another idea what to model then just let me know.
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