Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
You can't use LWO files directly. Instead, you can use FBX files as an intermediate format to get data from LightWave to Maya. From LightWave, export to FBX, then import that FBX file in Maya.
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