SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

SM Forums / Lounges / Maya Basics & Newbie Lounge / Can' detach faces from the cylinder face

Maya Basics & Newbie Lounge Please post in this section ONLY if your question doesn't fit in anywhere else on the forum, or if you're not sure which section it's relevant to. We also have Free streaming trial available.

Join the conversation. Reply to post
Thread Tools
09-05-2020, 05:41 AM   #1
Registered User
Join Date: May 2020
Posts: 1
Can' detach faces from the cylinder face
i have the following problem. I tried this Tutorial:

At 1:29 i shall select the bottom part of the face(i was in face mode and like in this tutorial 4 of the 8 faces were selected), then select Edit Mesh->Detach und move them out. But when i try this, the whole Object moves.

Please need help. Searched the net yesterday for about 2 hours to fix it but nothing worked...

  Reply with quote
11-05-2020, 10:55 PM   #2
tweetytunes's Avatar
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,457
Hi there.

I have tried this in 3 different versons of Maya and everytime it works fine (2016, 2018, 2019 and 2020).

I select the faces for one half, "Edit Mesh->Detach" and then move the faces. Now my lines(Edges) for the object are blue and the faces grey and selected faves are redish in color. If the lines are green and you have all grey faces you have the whole object selected.

If you are still having trouble you could try
1) "Edit Mesh->Extract" - Now this will seperate the object into 2 parts.
2) You can then move the one half to were you need
3) Now select both parts and then go "Mesh->Combine" . This will mean the "Bridge" will now work as its one object again.

I hope that helps - No idea why its not working for you.
There is always the good old fix for many Maya problems of deleting the Maya folder within "My Doc`s" when Maya is close. These will be restored when restarting Maya, resetting all your settings to defualt.


Last edited by tweetytunes; 11-05-2020 at 10:58 PM.
  Reply with quote

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
UV faces are black, but uv editor makes them blue n88tr Maya Basics & Newbie Lounge 6 12-04-2020 01:44 AM
Optimal way to assign shaders to faces agelosc Programming 0 08-01-2020 10:33 AM
Rotating a group of Faces uniformly Yesuar Maya Modeling 3 07-10-2019 02:07 PM
Detach faces, then move away from pivot mechanicarts Maya Modeling 1 19-04-2011 04:04 PM
Face Selection: highlights nearby faces dannyboiii Maya Basics & Newbie Lounge 2 10-04-2011 10:59 AM