Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 08-12-2005 , 08:37 PM
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Join Date: Dec 2005
Posts: 3

particles through filter

I am also wondering about the following: i tried to make particles pass through a hole in an object (which I created through a Boole operation), but no matter at what stages in the modelling process I delete the history, the particles won't go through but behave as if the object was solid without a hole at that location.
Any ideas how to avoid this?

Thanks
Stefany

# 2 10-12-2005 , 04:55 PM
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Join Date: Feb 2005
Location: india
Posts: 203
if you have used trims on nurbs, it might be causing this.
i think if you use polys it might solve your problem

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