Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 28-09-2009 , 09:47 AM
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Looks good user added image

as Chirone and tweetytunes stated before, the hands need re-sizing and a big longer in depth. other than that looks cool.

Keep it up.

# 17 28-09-2009 , 10:28 AM
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Love the textures


# 18 28-09-2009 , 03:13 PM
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Chirone and tweetytunes - I know the hands are not the right size cos i cant figure out what looks right? Can anyone give me any ideas to fix them please. user added image


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# 19 28-09-2009 , 03:40 PM
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see attached image. I have compared your hand to the image you attached and the points you need to pull out to make the hand wider. Hope that helps.
user added image

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# 20 28-09-2009 , 03:41 PM
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Thanks user added image user added image


Im Back and now 13 (:

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# 21 02-10-2009 , 09:07 PM
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I've worked on him a bit and decided to start getting a finished product(This is not what im going to entry, This is a test)What do you think user added image

Edit:Had to save in low quality because the file was to big.

Attached Thumbnails

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# 22 28-11-2009 , 10:35 PM
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I've come up with my final entry unless there are big problems you guys can see in it.I have also added some lighting onto inde and fiddles around with the hue with him to give a warm feel :p

Attached Thumbnails

Im Back and now 13 (:

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# 23 30-11-2009 , 09:40 PM
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Hey Monkey
Great job each time i see your work it keeps getting better and better so keep up the work. Only crit i actually have is the hands seem really thin i remember lego having much wider hands like speedy said. Also start to look at rendering options as its quite pixelated. I usually render much much larger than i will ever need then scale it down.

Again great job.

T


- Big Tom
www.digitaltom.co.uk
# 24 05-12-2009 , 12:12 AM
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Hi Monkey,

For me that is a very fun thread to see, since I just did an image with the very same figure at work. I am not allowed to show due to copyrights atm tho..

But great to see that you make such a great progress in your modeling - keep up the good work..


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
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