This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
what i would suggest is play a bit with photoshop.. burn out the bright edges... looks good, but one prob is it looks like few fishes rendered in a green background... the caustics effect on the fishes are awesome... but play with it a bit in photoshop.. is this just me or is it my sleepy mood/?
The effect was created by simply putting a fractal on the spot light colour.
and that was it!
But I still cant get any good results with attempting to get some nice light rays coming through the water...
I know about a light ray tut on gnomon3d.com that has exactly what you need. Amazingly enough you create the light rays the same way you did the fractal except that you animate the rotation on the light. I hope it helps.
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