Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 09-03-2006 , 06:34 AM
skywola's Avatar
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Join Date: Jan 2004
Location: Tempe, Arizona, USA
Posts: 224
I am relatively experienced in programming, I have worked with Basic, QuickBasic, Assembly Language, Visual Basic and C, most self-taught, then I started MEL.
With MEL, I decided I wanted to learn it because I saw the amount of time people were putting into just making a character walk was huge, and I was certain I could find a way to short-cut the process, so that was where I got the idea for the Walkerman program I wrote.

That program has some really interesting methods in it. Some of the methods I found through research, on the web or the MEL library, or, I created it myself. Probably the most innovative was a routine that searches for an individual joint - attribute combination, and then changes the code for it, all via MEL.

Maybe I'll post some of those methods as MEL tutorials for this forum . . . user added image


"The Sage as an Astronomer: If you still see the stars as something above you, you lack the eye of knowledge." Friedrich Nietzsche
# 17 09-03-2006 , 02:18 PM
JDigital's Avatar
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Join Date: Mar 2005
Location: Salt Lake City, UT U.S.A.
Posts: 160
That would be awesome. It would be great to learn from your skills in programming.

I am ready to learn!

# 18 09-03-2006 , 02:28 PM
Falott's Avatar
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Join Date: Jan 2005
Location: vienna
Posts: 1,095
me too!

mel tuts are what is most needed for me now!


everything starts and ends in the right place at the right time.
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